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JEMONO ARCADE Β· MATCH 3

Match your colors.
Ignite your spark.

Swap neighbors. Spark a chain reaction.

Blossom Jemono ready to play
Follow your Jemono through 20 levels

Your world’s Jemono guardian
JEMONO WORLDS

Ember Valley

SCORE / GOAL0 / 550
MOVES LEFT18
35%

4 in a line β†’ Volt ⚑5+ in a line β†’ Nova πŸŒ€2Γ—2 square β†’ Dragon πŸ”₯T/L shape β†’ Inferno ✹

Tap two neighboring symbols or drag one to swap.

TOTAL MATCH POINTS0
BEST STARS HEREβ˜† β˜† β˜†

Match points and progress belong to this game. Complete levels to bank points; improve your best score to earn the difference.

YOUR MATCH COLLECTION

Make every spark count.

✦First SparkComplete your first level.
⚑Chain MasterReach a Γ—5 cascade.
β™›Match LegendThree stars on all 20 levels.

Choose your arena

Earn these rewards through play. Tile colors and powers keep the same rules.

Crownfire Champion, exclusive Match companion
EXCLUSIVE Β· COMPLETE LEVEL 20

Crownfire Champion

A golden Jemono companion to cheer for your biggest chain reactions.

A spark becomes a chain reaction.

01 Β· SwapChoose two neighboring symbols. Make a line of at least three identical symbols.

02 Β· CascadeMatched symbols burst, new ones fall, and new matches can trigger bigger combos.

03 Β· CompleteReach the score goal before your moves run out. Extra moves earn more stars.

Make your next spark ✨

Tap a symbol, then a neighboring one to swap them. You can also drag a symbol one space up, down, left, or right.

Make lines of three or more identical symbols, or a square of four. Diagonal lines do not count. A swap that creates no match is undone and costs no move.

Transform combinations into Jemonos! Four in a line creates Volt, who clears that row or column. Five or more in a line creates Nova, who clears every symbol of its own color. A 2Γ—2 square creates Dragon, who sends fireballs to five other tiles. A T/L shape creates Inferno, who blasts a 3Γ—3 area.

Transformed tiles show the full Jemono. Activate one by including it in another match of its color, or by hitting it with another power. Creating a Jemono earns 100 extra points. The tiles keep their original color.

Each cleared symbol earns 20 points. Cascades multiply those points, up to Γ—5. Reach the level goal within the available moves.

Win with 6 or more moves left for 3 stars, 3 or more for 2 stars, or fewer for 1 star. Hints highlight a valid swap and cost no move; you have three per attempt.

From level 6, match on icy cells to break their ice. From level 11, match on or next to a crate to damage it. From level 16, reinforced crates need two hits from separate cascades. Clear all obstacles AND reach the score goal to win. Each damaged layer adds 40 points. Obstacles stay on their cells while symbols can still be swapped beneath them.

The world changes every five levels, and the arena changes shape within each world. Empty spaces cannot be swapped or matched. Falling pieces pass through empty spaces in the same column.

There are 20 levels. Points and progress are separate from the other Jemono games.

✦Blossom Jemono cheering you on✧

YOUR MATCH ADVENTURE

Follow your spark.

EMBER VALLEY
Your Jemono, seen from behind the trail viewpointYOUR NEXT ADVENTURE